MANICHI GAMES

日本語English简体中文繁體中文한국어

Release
Episode 1 coming in 2026
Full release
Steam version: 2027 (planned)
Price
Episode 1 free (Steam price TBA)
Play time
About 2.5 hours (1.5–3 hours)
Platforms
PC (Steam)
Languages
Japanese – free Episode 1 demo coming in 2026 / English, Simplified Chinese, Traditional Chinese and Korean – translation in progress for the demo
Developer / Publisher
MANICHI GAMES
What’s next
Episode 2 onward: in development for the Steam version

KAGEKI SAIBAN歌劇裁判

Expose the contradictions.
Deduce the lyrics to the truth.

A courtroom mystery game: find the contradictions in the testimony and rebut them with evidence. As you deduce, the words you gather in court become lyrics, and in the end, the truth is sung as a musical.

  • Courtroom
  • Deduction
  • Mystery
  • Visual Novel
  • Musical
  • Amnesia
  • Comedy
  • Chibi
  • Streaming welcome

Episode 1 coming in 2026FREE

HOW TO PLAY / From testimony to song

  1. ProbeTestimony

    Hear the testimony one line at a time, and Probe any line that doesn’t add up.

  2. RebutEvidence

    Show the evidence that clashes with the testimony, and Rebut.

  3. DeduceRecord

    Slot the words you gathered into the blanks of the Record, and piece together how the crime unfolded.

  4. Sing the truthSong

    Turn your deduction into a song, and sing it back at the prosecutor.

CASEThe crime

  • At a game festival, a famous game director was found dead in a demo room.
  • The murder weapon, a trophy, bears only one set of fingerprints: the defendant Tsubame’s.
  • Earlier that day, on stage, the director had laughed at Tsubame and called her a “liar.”

Read the full story ↓

001 / FEATURES

In this courtroom, theories clash in song.

The prosecutor sings his theory of the case, and the defense sings its deduction right back. Pick out the words in the testimony that hold a clue, catch the contradictions, and build the lyrics to the truth.

Hearing a witness one line at a time, with the Probe button at bottom right
01

Probe the testimony, line by line

Go over a witness’s testimony as many times as you like, taking all the time you need. When a line looks suspicious, hit Probe to hear more. Then check, one by one, whether the testimony clashes with the evidence in your hands.

Kanade's shout card: over a blue band, Kanade calls out the contradiction in the testimony
02

Rebut with evidence

Found evidence that clashes with the testimony? Hit Rebut, and shout “Objection!” together with Kanade. Get it wrong? You have a few chances.

Filling the blanks in the case notes with words gathered in court
03

Deduce, and write the lyrics

Use the words you gathered in court as clues to work out how the crime unfolded. Slot words into the blanks of the Record, and each completed line becomes Kanade’s lyrics, just as it is. Want hints? Play on Casual or Normal.

The games that inspired us, and the developer’s story →

Rewrite the prosecution’s song with your own deduction

Prosecutor Haneda sings his case. Lyrics: “Swung down the heavy base”, with the earlier lines listed below

04The prosecutor sings first

First, the prosecutor turns his theory of the case into a song. The lyrics are the prosecution’s version of events, so somewhere in them there’s a contradiction. Kanade, who has lost her memory, is stunned: “S-sing?! Here?!” But in this country’s courts, that’s simply how it works.

Kanade sings her deduction back. Lyrics: “It was never a locked room after all”

05Kanade “sings the truth”

Now it’s Kanade’s turn. She reworks the prosecutor’s lyrics with her own deduction and sings the truth as a musical. Even if music games aren’t your thing, you’ll be fine.

There are no rhythm-game button presses.

The prosecutor's lyric sheet. Line 7 is struck through in red
06

Refute the prosecutor and make him retract his lyrics

Expose a contradiction in cross-examination and refute him, and the prosecutor concedes: “...Ngh. ...The prosecution withdraws line seven.” Every line he withdraws gets a red line struck through it.

Eight face cards lined up under “Who looks suspicious?”
07

Call the culprit early

During a break in the trial, go with your gut and name the culprit. You can also skip it and play on. If you guessed right, you can look back on it on your Defense Score.

This doesn’t affect the story or the mystery.

The difficulty window: Casual, Normal and Hard
08

Three difficulty levels

Casual, Normal and Hard. New to mysteries? Enjoy the story on Casual. Play mysteries now and then? Go with Normal. Love mysteries? Take on Hard, where you can’t use hints and there are more blanks to fill.

Your difficulty is recorded on your Defense Score.

Self Musical: Kanade sings her Act 1 song in English, with a pitch bar in the middle and a score gauge on the right
09

Sing in Self Musical

An extra mode for anyone who wants to sing the musical, and something to come back to. Sing along as the lyrics change color. With a microphone, you can get a score too (whether this works depends on your setup). Wait, you want to take it on blind, first time through? Bold! Of course you can!

You can play to the end without singing.

The Song Gallery: the lyrics of Kanade’s Act 1 song
10

Song Gallery

Clear the episode to unlock the lyrics and replay the courtroom songs.

A Defense Score card with a title and your results
11

Defense Score

Clearing the episode gives you a card with your results and a title. Look back on cross-exams with no damage, hints used on the Record, remaining life, difficulty, and your culprit guess.

002 / CHARACTERS

DefenseKanade: long braided brown hair, a navy jacket and a frilled collar

KanadeRookie defense attorney

The heroine. She comes to at the sound of a gavel, sitting at the defense bench, unable to remember even her own name.

SeniorShigure: messy silver hair and a red jacket, leaning on a black case with his eyes narrowed

ShigureSenior attorney

Kanade’s senior, in the next seat. He has noticed she has no memory, and quietly covers for her in court.

ProsecutorHaneda: black hair and a pale purple suit, reading from a clipboard

HanedaProsecutor

It’s his first trial, and he does everything strictly by the book.

DefendantTsubame: headphones around her neck and a fluffy white jacket, fists clenched with excitement

TsubameDefendant / streamer

An upbeat streamer who holds the speedrun record for the hit game Night Lantern. “Let’s speedrun a not-guilty today!”

JudgeThe judge: long white hair and beard, glasses, holding a gavel

The JudgePresides over the court

Easily moved to tears. He keeps a keychain from his grandson hanging inside his robe.

003 / STORY

She remembers nothing.
She sings back anyway.

Kanade comes to at the sound of a gavel, and finds herself at the defense bench of a courtroom. The rookie defense attorney can’t remember anything, not even her own name. Shigure, her senior in the next seat, has already noticed, and murmurs: “You’d better not say that here. An attorney with no memory gets removed from the case right away.”

The defendant is Tsubame, a streamer who holds the speedrun record for the hit game Night Lantern. “Let’s speedrun a not-guilty today!” she calls, waving from the defendant’s seat.

The case goes back two months, to the game festival Neo Candela. In the demo room of a studio’s booth, the famous director behind that game was found dead. The murder weapon, a trophy, bears only Tsubame’s fingerprints. Earlier that day, on stage, the director had laughed at her and called her a “liar.”

And in the dead man’s hand was an old handheld console. On its screen, the ending kept on playing.

Across the courtroom sits Haneda, a prosecutor in his very first trial. The prosecution’s theory, they say, will be presented in song.

004 / SHARE

Let’s Plays, streams and screenshots welcome

No need to ask us first, and monetizing is fine. Just one request: please keep the culprit out of your thumbnails and titles.

Read the guidelines

New episodes are announced on X

Release dates, Steam news and behind-the-scenes stories from development.

Hooked? Tell us with #SingingAttorney

Post your impressions and theories with #SingingAttorney. The developer will come read them.

Post on X

Read the developer’s story: the making of Singing Attorney →

005 / NOTES

This story is fiction. Any resemblance to real people, organizations or shops is coincidental.

A mystery game about a murder trial.

Japanese: free Episode 1 demo coming in 2026. English, Simplified Chinese, Traditional Chinese and Korean: translation in progress for the demo.

Assets used: Koukaon Lab (効果音ラボ) and PIXTA (sound effects). Fonts: Dela Gothic One, Zen Kaku Gothic New, Shippori Mincho (SIL Open Font License 1.1).

The planning and game design of this game were done by the developer, and generative AI was used in its production. Generative AI was used for the character, background and evidence art, the music, songs and shouts, and the translation. The script, dialogue and program were selected, expanded and revised by the developer from multiple AI drafts. In every case, the developer chose the content, fixed what needed fixing, and checked the rights to the assets before adding it to the game.